Posts Tagged Rob Jackson
Anybody who starts with the fourth issue of a series is kind of stupid anyway, but I can’t help but think of at least one poor soul out there who picked this one up without seeing the rest of this series. Maybe they just liked California? Anyway, this poor person would have opened up the comic and seen (on the very first page!) a giant tentacled monster with one eye hovering over a house, a disembodied head bouncing around trying to stay away from the monster, a surprisingly calm family sitting down at a table while the monster smashed the table around them, and the disembodied head bashing into one of people at the table. If this poor soul didn’t spontaneously combust and they made it to the next few panels they would see the head bashing into a few more people at the table and those people vanishing after being struck. At this point I would only hope that they’d stop and go back to read the rest of the series, but hypothetical people can be stubborn. Oh hi, those were spoilers, kind of, for the rest of this series. But they were mostly from the first page of this issue so it’s OK to talk about them. This issues concludes the California saga, and after this one I’d say it’s safe to call it a “saga.” Once again I wish we lived in a world where something like this could be collected and released to wide acclaim, making Rob a wealthy man. But we’re stuck with this world for now, so you should maybe go back and get past issues for this series if you haven’t already. The rest of this issue deals with the horrible monster getting loose in the real world, the missing 200 townspeople, the key to defeating this monster, and the strategies of fighting an invisible monster. It’s a pretty damned great conclusion, all things considered. I loved the creepy teeth in that creature and how they seemed to go on forever, and life continuing to go on as usual so quickly after things wrapped up was nicely done as well. It seems like I’d already declared an older series of Rob’s as my all-time favorite of his (which makes me feel especially stupid for not remembering the name of that series, but it dealt with amusement parts (or my brain has just completely shut down on this topic)), but this one would have to be a close second or third. If you just read the first issue you’d have no idea that things would end this strangely, and that’s exactly how such comics should be done. Check it out and enjoy, and if we all wish hard enough maybe this could magically become a big summer blockbuster movie.
A Handful of Groats
Who likes some good old fashioned mayhem involving knights, mercenaries and castles? Everybody? Excellent. This is the tale of a knight with ambiguous motives who wanders into a small town. This knight goes to the local inn and hears all about the place: it’s being fought over by three people, and their fight is breaking the townsfolk, both financially and physically. So this knight decides that the best way to make a few bucks is by turning these three people even further against each other by killing/kidnapping various members of each group. This is another case where it’s difficult to dig much into anything without giving way too much away, but whether you like your adventure tales grand or maybe not so grand you’ll find plenty to like here. Rob does a great job of plotting everything out intricately while still keeping the allegiances easy for the reader to follow. He’s also come a long way in his depictions of fight scenes, as everything flowed together smoothly from panel to panel. That may sound like faint praise, but it’s really not easy to depict fluid action in a static panel format, and he nailed it. He’s still building an impressive comics library (and he sent along two more books with this, so he’s adding to that library at an impressive pace), and there’s still plenty of stuff in here that just about anybody should at least try out. So hey, if you’re a Game of Thrones fan, but maybe think that that show is somehow not quite cynical enough, you’re in luck!
In this issue: shit goes down! There, I’m experimenting with shorter reviews, what with everybody using Twitter and willingly confining themselves to 140 characters per message. Eh, that’s cheating, as I’m assuming people come here to get a little more detail out of their reviews. What’s that? You say it’s mostly just to kill time at work? Fair enough. It’s impossible to say that this is Rob’s strangest comic, because there’s quite a competition for that title, but it’s steadily gaining on his other entries. In this issue Billy confronts Jake in the basement of the church and gets the barest glimpse of what exactly is happening. But when Billy wakes up the next day he discovers that everybody except for the preacher at the other (otherwise abandoned) church has disappeared, he has to go back to his friend from the first issue for advice. And that is when shit goes down. My policy against spoilers has rarely hurt more, but if you think that cover is a rare abstract Rob Jackson cover, nope. That happens in the book, even though you most likely have no idea what’s happening just by looking at it there. Things are “to be continued” again, although I’m guessing from the pace of the story that he meant to say “to be concluded,” but what do I know? This is another impressive series from a man who has built up his own personal library over the last 8 (or so) years, and you should damned well be reading it.
Well, this has gone from being a bit like “Grapes of Wrath” to being a lot closer to something from H.P. Lovecraft. And they go together much better than you may think! In this issue we see a tiny bit more of what’s out there in that forest, the whole family is finally together in California (with a few mysterious stops by Jake along the way), the water that was so suspicious gets made into communion wine, Billy gets a job where he sees a few more suspicious things, and a cellar is uncovered in an old mansion. See, this is there it gets tricky, as I don’t want to tell you anything past “buy this already,” and that failing has dogged me through 11+ years of writing these reviews. So join me as I try, once again, to thread that needle! The story is building up nicely, and the next issue (which Rob was nice enough to include with this one) promises to finally start revealing some of the mysteries. The last few pages, where ____ gets to the ____, were creepy as hell and set up the next issue perfectly. And those creepy glimpses of the _____ in the forest were done very well. So, like I said earlier: buy it already!
Spoiler alert: we never get to see California. This one starts off a lot like “The Grapes of Wrath,” with a family losing their farm and heading out to California in search of better times. They get into an accident on the way (well, an accident on their part; the truck that runs them off the road doesn’t seem to care about them one way or the other), the dad hurts his ankle and is unable to work, and one of the sons ends up taking a job to pay for repairs. While this is going on another one of the sons has taken to wandering off constantly, into the creepy local woods, and generally seems to have trouble concentrating or helping the family. This daydreaming son (Jake) somehow gains the ability to heal people, so he heals his dad and convinces the family to keep on going to California, leaving the other son (Billy) behind so that he can keep paying off their debt. Jake gets noticed by some religious folks in California, the family earns enough money to pay off their debt and get Billy back, and I’m on the verge of describing the whole book to you. We do start to see some very brief hints of what might be happening in that creepy forest, learn about the very human problem that also exists in those woods, and generally have things nicely set up for the next issue. Out of how many issues? Who knows, but Rob has proven in the past that he’s more than capable of juggling a few different series at once. Worth a look, and Rob has already made enough interesting/ridiculous/fantastic series that I’m on board with whatever he wants to try. And yes, I’ll be here to point it out if the whole thing goes off the rails…
Hollywood, take note: “Time Puncher” should be a major motion picture in the next few years. Conversely, Rob should really trademark that idea. Oh right, you probably don’t have any idea what I’m talking about unless you’ve already read this. The main story in this comic deals with time travel, hilariously set up by a guy who’s just trying to read the electricity meter and has no interest at all in the fantastic goings on around him. The professor who invented the machine wants to go back to a few moments in his past (relatively minor moments, sort of, but they do involve punching), but things naturally get a little tricky by the end. But wait, there’s more! Other stories include an anxiety dream involving spiders shaking their fists in anger (I wonder how many fists they were shaking? It’s just the one in the image, but with the eight legs and all…), the only good thing about the power going out in a freezer full of Rob’s homemade ice cream, living the life of a ventriloquist, having a ghost in the house (song lyrics, not some dope who actually thinks that ghosts are real), the ups and downs of how dreams were interpreted in ancient times, and the true origin of a woman named Marigold. That last story seemed to just fade away at the end, but it was still an amusing story while it lasted and I have no complaints at all about the rest of the book. I’ve been reading Rob’s comics since damned near the beginning of this website, and I have to confess that there were moments when I didn’t think that he’d make it (whatever that means). But the man has built his own niche, handling short pieces and longer pieces with equal skill, and this one even has a genuinely striking cover. The lesson to people who put out a few comics but maybe weren’t happy with the results? If you have something to say, keep at it! You’ll get there. Dave Sim has said a lot of genuinely crazy things over the years, but one thing I always liked was his comment that every artist had 1,000 pages of terrible art in them (I’m probably getting the number wrong, but you get the idea) and the only way past it was to draw the pages and get them out of the way. Anyway, buy this comic and enjoy. No price, but his books generally go for somewhere in the $5 range.
It’s a Man’s Life in the Ice Cream Business #2
Technically, this comic should probably be called “It’s a Man’s Life in the Ice Cream, Cheese, Sorbet, Soup, and Black Pea Business,” but I don’t want to give Rob any ideas, as that title is more than long enough as it is. As for the comic, it continues directly from the last issue (as is usually the case in any numbered series, obviously), so here’s hoping that you picked it up so that you’ll have a clue what’s happening. If not, Rob throws you in right in the middle of his quest to earn a living by selling ice cream and various other items (depending on the season and the crowd) at various markets. It was fascinating to see him trying to start things up in the last issue and navigate all of the various challenges of making it work, but this time around his business has more or less settled down. He seems to know the market circuit pretty well and he knows (more or less) what will sell to which crowds. We also get to see him making various new dishes (I’d love to try the elderflower sorbet) and dealing with some direct competition this time around from people who were selling his same dishes. In some cases they were cheaper or looked more professional than his stuff, which makes me wonder how anybody could plan to make a long-term living off of this, but I suppose we’ll find out the answer to that in the next issue. Which may be awhile, as he ends with a note that he’ll pick the series up again “once I’ve had a break from endlessly drawing gazebos.” This covers markets #25-52, just in case you were curious. I’m hoping this series is finite, as this would get more than a little dull if it went on forever, but so far it’s still a fascinating look into making a living through markets and the various people you see at them. Not sure on the price, so I’ll guess $3.
It’s a Man’s Life in the Ice Cream Business #1
OK, maybe not the catchiest title in the world, but a new comic from Rob is always welcome around these parts. In this one he says he’s going “back to basics” and tells the story of how he quit his job and what he’s doing for cash these days. Things start off with a few pages of very simple, Austin English-esque pencil drawings explaining his motivation for quitting his pointless job and trying to sell ice cream at outdoor markets for a living. Once he starts telling that story the art shifts back to his usual, tighter style, and we get reports about the 21 markets he attended to start his new career. There’s a second issue coming, so we’ll see what happens next, but this tells a familiar story of fits and starts as he tries to get things going. Weather is key to selling ice cream (hot days are obviously the best), and he also has a lousy time of it during the early hours (nobody wants ice cream for breakfast). From there he tries to come up with unique ice cream flavors to make himself stand out, and when the weather gets lousy he branches out into selling cheese and some local delicacies. The key to the success of his ice cream operation seems to be selling it in hot places and/or locations where other events are occurring. I had an idea to help with his early morning problem: why not try more breakfast oriented ice creams? Granted, this is almost certainly going to sound ridiculous, but you could probably whip some ice cream up that would taste vaguely of pancakes. That and the world is just waiting for a bacon ice cream flavor. See, this is why I don’t go into business for myself, I’d spend all my time coming up with inedible flavors that made me curious. Another solid comic from Rob and I’m curious to see what happens next. Looks like the next issue is going to have some interesting scenes, as who wouldn’t want to see a fight between ice cream makers and cupcake makers? No price, so my random guess of the day is $4.
Gin Palace #2
That Rob Jackson, he has to be one of the hardest working guys in comics today.Â Well, small press comics anyway, as those guys with Marvel and DC have a monthly schedule to keep up, but you know what I mean.Â The first Gin Palace was a success, and this one follows it up nicely.Â Don’t be alarmed with the familiarity of my using first names here, and check the tags so see exactly who they are if you’re unclear. Francesca starts things off with a story about how awesome it was to go out to a bar with her dad when she was very young, Andrew has a story about a black dog rib that flew right over my head, Rob has a lovely tale involving a black hole and a robot that became a god, John/Sean has a story about living with a serious regret even though things aren’t all that bad as they are (probably the highlight of the comic), Paul has an excellent mish mish of family drama, Dave tells the story of a pumpkin competition that goes too far, Pete has a great piece about a grandson being tricked into pursuing a career in science, Sin-Cat (I’m guessing that’s the name the creator goes by too, at least judging from the back cover) has another wandering tale that hits and occasionally misses, Jarod deals with his tricky future self, Brad gives us instructions to build our own intelligent robot cubehead, and Barry has a fairly straightforward story about revenge until the ending.Â What else do you want to know?Â Any comic with Rob Jackson, Dave Hughes, John Robbins and Brad Foster gets my vote, and this one has more than a few great stories besides that bunch.Â Buy it why don’t you?Â $6ish
I love that cover.Â You probably have an instant reaction to it, and you’re probably more than a little off in that reaction.Â This is the story of a Count who comes back to his estate after being gone for five years.Â He’s a fairly typical Count, just looking to marry off his son to the daughter of a wealthy family and finally getting some time at home after being gone for so long.Â Well, his son has met someone else while the Count was away and he plans on marrying this woman.Â This woman is a mystery, as are the whereabouts of his son during the daylight hours, so he follows his son, meets this girl and is impressed.Â Sadly for him, he had a cup of wine while meeting this woman, didn’t realize she was related to goblins (the fairy tale kind of goblins, not the Tolkien kind), and ends up drugged in a field for a month (although it seemed to him like only a short time had passed), and he misses the wedding.Â This causes the Count to get enraged and recruit a posse of mercenaries to take care of these goblins, and it’s here that things start to get awesome.Â So, naturally, this is the point where I stop telling you the story.Â I will say that from here things go in all sorts of directions you wouldn’t expect, and Rob’s ability to bring out the quiet human elements in a huge battle are impressive.Â I particularly enjoyed a moment when the Count meets a friend on the battlefield and begs the guy not to fight him, as he saved the Count’s life in the past, and after the Count gets the better of the guy he drags him off the battlefield and out of harm’s way.Â This is also self-contained, so no worries about wondering whether or not Rob is ever going to put out another issue (although he’s prolific enough that he’s more than earned the benefit of the doubt).Â Oh, and as for the sample, the rest of the book is s good bit chattier than this page, but I couldn’t resist using the image of the goblin parade.Â If you hate all this fantastical I guess you could stay away, but this is really more about how humanity deals with the unknown than anything else, and the results aren’t always pretty.Â $6ish
On The Banks Of The Mighty Croal
If you’ve ever been interested in taking a walk through a town in England, learning about its history along the way, but have lacked the resources necessary to go there, this comic is perfect for you. Rob takes a walk through Bolton, his home town, stopping to go into the history of various places along the way. The sheer range of years described here is impressive to me, a history-deficient American who would rarely be able to trace the history of any given town back farther than a couple of hundred years at most. He even provides directions, just in case you ever make it to Bolton, to follow along his path and see everything he describes. It’s a great book all around, and makes me want to get the hell out of this country for a bit even more. $4
Random Journeys #3
Here it is, the exciting conclusion, and the whole issue is dedicated to the story this time. Who gets to keep that dagger? Is the Professor’s daughter going to get killed for it? This is told from the perspective of the Professor giving a lecture, so we know some of the things that aren’t going to happen right away. Let’s see, how should I talk about this stuff without giving anything away… Well, it’s the end of the series, so things are wrapped up in a more or less satisfactory way. We get to see one of the actual people in the Professor’s fantastic version of events, and he’s not happy with the way he’s portrayed. Oh, and a group of guards in the jungle are tricked into eating some psychedelic mushrooms. I thought things were wrapped up nicely, with the possibility of more in the future, but not so much that things are left dangling here. I’m liking the art more and more, and I love Rob’s version of sweaty nervousness. Worth a look for those of you who like archaeological stories mixed in with plenty of human errors.
Random Journeys #2
Well, this should put to rest any doubts I had about this being an actual continuing series. The story of the archaeologists continues in this issue, and it’s even going to bleed over into the next one (at least). The team finds themselves trapped in an ancient ruin (although the escape is fairly anticlimactic), then run into another team that is even less ethical than they are. I enjoyed the characters more last time around; I guess at this point they’re supposed to be established so it shouldn’t bug me, but the character of Professor’s daughter seems almost wafer thin in this one. Still overall a good story, and it ends on another cliffhanger. Then there’s a wordless story called “The Swirling Vortex Of Doom” about, oddly enough, a swirling vortex of doom. We see the destruction rage through an underground cavern and suck up everything in its path, so if you like some good mayhem, well, here you go. Finally there’s a science fiction shortie that’s my favorite of the bunch. A man goes to a remote satellite to focus on his writing, and of course space madness sets in from there… or does it? I loved the subtle touches to make this seem otherworldly, like the pleasure planet (that looked kind of creepy) and the fact that the alien on the satellite drags around a cart filled with snouts and cakes. Another solid issue, and yet another case when I’m not sure how the currency settles into American dollars. $3 maybe? Let’s go with that…
Random Journeys #1
Could it be that this is actually the start of an ongoing series? I hope so, for one simple reason: Rob is one of those rare people who does autobio comics that actually travels all over the place. Meaning, essentially, that there are always good stories to tell. The first half of this book is the story of an explorer, his daughter and a crew of vagabonds (which I say mostly because I wanted to use the word “vagabonds”) who go to try and find a lost city that was indicated on an old lost map. Great job here, as everybody has an established personality in the few pages they’re allowed and it even ends on an excellent cliffhanger, to be continued in #2, unless of course he’s just kidding about the whole continuing series idea. Also included in this are the strip I sampled about the birds, the story of Rob’s first day or work in South Korea and various tales told by various folks on allotments. Again, kudos on keeping the autobio stuff interesting (far better than plenty of the navel gazing stuff from this country) and art seems to be improving by the issue.
A Km of Dummy Torpedoes
You’re not likely to see many comics that are more of a labor of love than this one. There’s nothing resembling a story, instead there’s 28 pages of random drawings. Some are in full, stunning color, other are black in white, with various stages of complexity involved. Every copy has the order of the images altered, with different ones thrown in, so every issue would be different from every other issue. I’m guessing that every issue isn’t hand-drawn (it just doesn’t seem possible) but this sure LOOKS like it was drawn on paper and pasted on the page. It’s impossible to review as there’s no story and whatever story there might changes with every issue, but it’s a truly gorgeous book to have laying around, I can say that much. It’s listed at 2.50 euros, so kudos to you if you know what that means in American dollars…
Cafe Le Guillotine – The French Revolution
OK, I’ll admit it. I don’t remember much about the French Revolution. Typical American, I guess, but there you go. This is a recap of sorts that comes across as strangely breezy and light-hearted, considering the fact that I’ve probably never seen this many decapitations in a comic before. I’m not going to recap all of the historical data in here, as you either already know that or you don’t, and if you really want to learn it without buying this comic I’m sure you could find everything you need to know on at least one of the internets. The art remains a bit rough, but I’ll be damned if it didn’t charm me completely this time. The panel with Robespierre trying to talk with half of his face blown off in particular was priceless. So, if you like your comics to be fun and still have a bit of actual historical information, this is a pretty good place to start. I think this one is $4 (sorry, I have trouble converting from pounds), contact info is up there and he does take paypal, if you’d like an easy way to buy…
To Nail the Killer With All Efforts
Well, at least there’s a really great title. The story isn’t bad in a lot of ways too; there’s an interesting story involving a robbery gang that’s buying vacuums for some reason (yes, it is made clear in the comic). The art’s still rough (check out the sample to see what I mean), and for some reason the main villain in this talks in rhymes, which is incredibly annoying. Still, it’s an engaging story, with all its flaws, although I’d really recommend getting his other book first and checking this out later if you like his stuff. Let’s say it’s $2, contact info is up there!
Train to Shanghai
Here’s a great travel mini from England. Well, technically it might from Shanghai, but I’m not sure if this is from Shanghai or just from it. Does it matter at all? Anyway, this is the story of Rob losing his job in Hardin, China, and ending up deciding to look for work in Shanghai. This book is mostly about his train ride to Shanghai, as well as everything that was going through his head at the time. It’s a neat little story, although the art was a bit rough in places. Just looks like he needs to maybe study some anatomy, work on some of the more awkward poses and positions in the book. Hey, I have to throw a suggestion or two into these reviews every now and then to break up the rambling, right? Anyway, this is probably a buck or two and you can always send him an e-mail.
Bog Wizards #2
I had a few doubts about this story coming out of the first issue, wondering a bit if it could hold up over the long term.Â All doubts have been smashed into teeny tiny chunks with this issue.Â First off, just look at that cover.Â That’s brilliant.Â Things pick up where they left off in the last issue, leading up to the second page of the story, and it’s the one I sampled below.Â Go ahead, take a minute to check it out.Â The reaction from the giant was hilarious, as was the reaction from our hero.Â The giant makes a deal with our hero in exchange for not eating him (even though this giant doesn’t eat people anyway), which causes our hero to remorselessly mess things up for everybody else to get himself out of trouble.Â So what gets him back on the side of right?Â The possibility of getting with the fairy queen, of course.Â From here we get some fantastic fight scenes, and here’s where Rob really shines: his depiction of the various monsters.Â Two full pages introduced the monsters a bit earlier (I particularly loved the vaguely Mr. Potato Head looking monster), and great glee is taken in taking these creatures out.Â There’s more, a lot more than you may think with a mini comic,Â but I’m gushing here, and I do have to save some praise.Â Why?Â Because this issue comes with a Bog Wizards board game.Â How is it possible to include a board game with a comic?Â Rob has broken the game down into two large color pages, along with three pages of cards to use in the game and a page of characters.Â If you wondered about the names of any of the monsters from the comic, the mystery is solved here (my favorite is called Yogblog).Â All of this comes in a plastic bag with simple instructions, ending with the following disclaimer: “Have cautious fun.Â Don’t expect too much.”Â I think the man’s selling himself short.Â This whole thing goes for about $6, and the arbitrary pricing system in my brain saysÂ that is just barely too much for a comic (even one that’s this good), but is a steal when you factor in the board game.Â He didn’t skimp on the details for it either, it looks gorgeous.Â Buy this from the man, we should all do our part to make Bog Wizards a phenomenon.