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Yamamoto, Tetsuya – The Rule

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The Rule

OK, this one is going to be exceptionally tricky to talk about without giving away any spoilers, as the last 10 pages or so are fantastic. But hey, that’s out of a 30 page book, so technically that still gives me 2/3 of the book to talk about! That’s right, I’m breaking out some math to stall a little bit. This is all about this one guy who finds “It” on a beach. What this thing actually is is never firmly established, and we never do get a good look at it, but it’s clearly an object of great importance to the world. Or at least to the creatures that he meets. Anyway, this guy takes “It” to the oldest museum in the world and the woman at the desk is able to take a picture and pass along the image to undefined specialists. One of them responds (it’s not one that has ever responded before), and our hero is sent down into a dark and foreboding cave. It’s not clear whether or not he tries to get away to avoid going down, but the door slams shut as soon as he gets inside and it’s a moot point. Down there he runs into…. I don’t know what to call those things. They reminded me of gingerbread men, but less expressive. Basically they just unfolded themselves from the cave wall to talk. They tell our hero some cryptic hints about “It,” but all the while the “Director” of this museum has been running towards our hero, and that confrontation is where the last 10 pages or so of the book come into play. Basically the title of the comic refers to “It” being able to establish any rules for a confrontation with this director, and our hero sets those rules up magnificently. This one is a lot of fun, and clearly I loved that ending, so you should give it a shot. And I just caught something from the image on the back cover that I didn’t notice before, and it all makes even more sense to me now. Check it out, is what I say. $5

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